Google Developers - Channel
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Building geo services that scale - Google I/O 2016
Not all map and geo applications run entirely on your mobile device. Perhaps you want to protect ... -
What is Material Design Lite?
Mustafa Kurtuldu explains what Material Design is and how using MDL will give designers and devel... -
OpenSocial Hackathon: Freddy Mini of Netvibes
Patrick chats with Freddy about their thoughts and plans around OpenSocial, and about the hackath... -
The Developer Show (TL;DR 056)
Android Nougat 7.1.2: Engaging users during major events: Indonesia Games Contest: Open-Sourci... -
Keynote: Angular (Google Developer Day 2016)
Angular 2 is a full platform that encompasses the needs of our developer community. Most successf... -
Introduction to Tango (Google Developer Day 2016)
Tango unleashes a new way for you to explore the world. With a few sensors and some computer visi... -
Developing Rock Solid Apps with Firebase (Google Developer Day 2016)
App quality is one of the main factors that drive user retention, and consequently higher revenue... -
Gaming market opportunity for 2017: Middle East and North Africa (Google Developer Day 2016)
An overview of global growth in mobile gaming, overview of MENA as a mobile gaming region and how... -
Bridging the physical and digital. Imagine the possibilities. ATAP. - Google I/O 2016
Optimized for speed and agility. Diversity and scale. Ambitious blue sky research coupled with a ... -
Learning to speak Designer - Google I/O 2016
Spend any time working with designers and you'll be exposed to their specialized vocabulary: keyl... -
How design sprints are flexing for success - Google I/O 2016
Design Sprints are a proven process to help answer critical business questions and ensure that yo... -
Google I/O 2013 - Fireside Chat with the Google Maps Team
Developers can learn more about the Google Maps API at Presenters: Andrew Foster, Dave Day, Davi...