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We were going to attempt and do a game movie for this wonderful game, but it just doesn't work. There is a mysterious and enthralling story here, but it's not told a traditional/cinematic way. Playdead gives us vague and intriguing clues about what's really going on here, but making a game movie for this game wouldn't have worked in my opinion.
Nevertheless, this is a brilliant game and so we decided to post a full walkthrough instead, for those of you interested in seeing how the game plays. I tried to edit out all my deaths and just leave a clean full playthrough.
Inside is Playdead's second game following their critically acclaimed debut, LIMBO. Inside has been getting reve reviews from critics, with some even giving it perfect score and calling it a masterpiece. I think it's hard to gauge scores for games like these. How do you compare this to a game like "The Witcher 3" or "Uncharted 4." For a 2D puzzle platformer, this is about as good as it gets. If you were to ask me how I would rate this game in THIS genre, I would say it's easily a 9, and would probably end up a 9.5 if I were to seriously sit down and consider a score. But if I were to score it in comparison to all other games I'd give it an 8 to 8.5. Still great, but not in the top tier. Not a masterpiece, at least in my opinion.
The visuals are breathtaking. The game has a sort of magic to it that simultaneously makes if feel like fantasy and reality. The subtle soundtrack hits at all the right moments. They have an uncanny knack of sneaking in the original score and really enhancing certain sections in the game.
The main crust of the gameplay, the puzzles, are stellar. They kept surprising me in their complexity, especially considering that there are only two action buttons: jump and grab. Much like LIMBO, the only real thing that bothered me was the overall conclusion to the "story." I wish they would provide more closure to their games. Let me know what you guys think of the game!
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