The Industry Workings of Gamescom 2018

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In which I discuss about my experience at Gamescom 2018 and why I'm too weird to just enjoy the amazing games I got to see and play; instead asking questions about the nature of the industry, the ever-evolving definition of "media", how that affects companies presenting their games and in turn how it can potentially affect the reporting on said games.
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I tried the Cyberpunk 2077 beers so you don't have to (CNET) - /
Gamescom sets another record for attendance (GamesIndustry.biz) - ---
Intro text animation by Draz:
Production work by Nico Bleackley
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